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dod_Frostbite

[Custom map for Day of Defeat: Source]

This is a custom map I designed and created for the game Day of Defeat: Source using the Hammer level editor.

It was developed over the course of a semester during my Senior year at Cogswell Polytechnical.

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This level is inspired by an episode of Band of Brothers, set in the town of Foy.

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Gun emplacement model create by Brent O'Gara

Shack and haystacks models created by David Peterson

Role: Level Designer
Major Features:
  • Designed to favor Axis defenses to capture the feeling of the skirmish
  • Allied flags out in the open, harder for the Axis to take
  • Axis flags have much more cover, easier for Axis to defend
  • Neutral middle flag has little cover, but Axis have more cover when 
    approaching
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