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Bionicle_Game_Wallpapers_3.jpg
Role: Level Design Intern
Major Contributions:

Collaborated with the Lead Game Designer to plan and execute scripting for 5 levels ​​

  • Planned and populated:

    • Items

    • Interactive objects

    • Doors

    • Enemies

    • Enemy pathing

    • Level streaming volumes

  • Collaborated with the Lead Game Designer to plan and execute scripting for 2 Boss Encounters:

    • Planned and populated:​

      • Weapons pickups​

      • Boss pathing

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