[Multiplayer FPS]

WABOOM is a Multiplayer FPS with a focus on high-speed gameplay and sweet laser bounce shots!

Developed over the course of my final Senior semester at DigiPen with a team of 5 other developers.

WABOOM was built on the Unity engine using C#.

Role: Level Designer
Major Contributions:
  • Designed and built 3 multiplayer levels in Unity inspired by different spatial archetypes.
  • Optimized level line-of-sight to maximize bounce shots and balance player vision.
  • Designed and balanced spawn-points for multiple game types.

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