Days Gone

[Open-world Action-adventure]

Days Gone is an open-world action-adventure game set two years after a devastating global pandemic.

Play as Deacon St. John, a bounty hunter facing a brutal struggle for survival, searching for a reason to live.

I am currently on the Open World Design team at Bend Studio, working on Days Gone.
Role: Associate Game Designer
Major Contributions:
  • Designed and implemented the NERO Checkpoint open world gameplay systems, including layouts, mechanics, puzzles, and population.
  • Implemented, curated, and iterated on open world dynamic encounters.
  • Collaborated with Mission Designers and Environment Artists to ensure continuity between open world and missions layouts.
  • Populated contextual open world VO associated with one of the key collectable categories.

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