Days Gone

[Open-world Action-adventure]

Days Gone is an open-world action-adventure game set two years after a devastating global pandemic.

Play as Deacon St. John, a bounty hunter facing a brutal struggle for survival, searching for a reason to live.

Role: Game Designer
Major Contributions:
  • Designed and implemented the NERO Checkpoint open world gameplay systems, including layouts, mechanics, puzzles, and population.
  • Implemented, curated, and iterated on numerous open world dynamic encounters.
  • Collaborated with Mission Designers and Environment Artists to ensure continuity between open world and missions layouts.
  • Designed and implemented the Infested Challenge from initial concept to final design.
  • Populated all NERO Collectibles, including contextual open world VO associated with collectible locations.

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