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dod_Frostbite
[Custom map for Day of Defeat: Source]
This is a custom map I designed and created for the game Day of Defeat: Source using the Hammer level editor.
It was developed over the course of a semester during my Senior year at Cogswell Polytechnical.
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This level is inspired by an episode of Band of Brothers, set in the town of Foy.
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Gun emplacement model create by Brent O'Gara
Shack and haystacks models created by David Peterson
Role: Level Designer
Major Features:
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Designed to favor Axis defenses to capture the feeling of the skirmish
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Allied flags out in the open, harder for the Axis to take
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Axis flags have much more cover, easier for Axis to defend
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Neutral middle flag has little cover, but Axis have more cover when
approaching
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