dod_Frostbite

[Custom map for Day of Defeat: Source]

This is a custom map I designed and created for the game Day of Defeat: Source using the Hammer level editor.

It was developed over the course of a semester during my Senior year at Cogswell Polytechnical.

This level is inspired by an episode of Band of Brothers, set in the town of Foy.

Gun emplacement model create by Brent O'Gara

Shack and haystacks models created by David Peterson

Role: Level Designer
Major Features:
  • Designed to favor Axis defenses to capture the feeling of the skirmish
  • Allied flags out in the open, harder for the Axis to take
  • Axis flags have much more cover, easier for Axis to defend
  • Neutral middle flag has little cover, but Axis have more cover when 
    approaching

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